From 1891b45b0ec87b3e3592d8bcef431784f4a96d70 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Fri, 24 Apr 2020 03:30:32 +1000 Subject: [PATCH] GPU/OpenGL: Fix shader compile error on NVIDIA --- src/core/gpu_hw_shadergen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/gpu_hw_shadergen.cpp b/src/core/gpu_hw_shadergen.cpp index 06e971ad2..dc288d3e4 100644 --- a/src/core/gpu_hw_shadergen.cpp +++ b/src/core/gpu_hw_shadergen.cpp @@ -132,7 +132,7 @@ void GPU_HW_ShaderGen::WriteHeader(std::stringstream& ss) void GPU_HW_ShaderGen::WriteCommonFunctions(std::stringstream& ss) { - ss << "CONSTANT uint RESOLUTION_SCALE = " << m_resolution_scale << ";\n"; + ss << "CONSTANT uint RESOLUTION_SCALE = " << m_resolution_scale << "u;\n"; ss << "CONSTANT uint2 VRAM_SIZE = uint2(" << GPU::VRAM_WIDTH << ", " << GPU::VRAM_HEIGHT << ") * RESOLUTION_SCALE;\n"; ss << "CONSTANT float2 RCP_VRAM_SIZE = float2(1.0, 1.0) / float2(VRAM_SIZE);\n"; ss << R"(