production init

This commit is contained in:
Athena Funderburg
2026-05-26 16:41:23 +00:00
commit 21f38ee3e1
680 changed files with 47071 additions and 0 deletions
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<?xml version="1.0" encoding="utf-8" ?>
<words>
<cmdHelp>Help</cmdHelp>
<cmdRestart>Restart</cmdRestart>
<confirmRemoteWantsRestart>{0} wants to restart this game, are you ok with that?</confirmRemoteWantsRestart>
<connectionDirect>direct</connectionDirect>
<connectionDisconnected>disconnected</connectionDisconnected>
<connectionIndirect>indirect</connectionIndirect>
<errorDataSend>Data error; unable to send data. Game stopped.</errorDataSend>
<errorDisconnected>Disconnected.</errorDisconnected>
<errorUserLeft>{0} has left the game. The game is over.</errorUserLeft>
<infoRestartDenied>{0} doesn't want to restart this game.</infoRestartDenied>
<infoClickToPlayAgain>Click 'Restart' to play again.</infoClickToPlayAgain>
<lblBroughtToYouBy>Brought to you by {0}</lblBroughtToYouBy>
<lblConnectionType>Connection type</lblConnectionType>
<lblPlayers>Players</lblPlayers>
<lblColor>Color</lblColor>
<lblGamePoints>Game points</lblGamePoints>
<lblGameTotalPoints>Total points</lblGameTotalPoints>
<lblGamesWon>Games won</lblGamesWon>
<lblRed>red</lblRed>
<lblVersion>Reversi {0}</lblVersion>
<lblWhite>white</lblWhite>
<stateAnotherMyTurn>{0} can't move, it's your turn again.</stateAnotherMyTurn>
<stateAnotherRemoteTurn>You are stuck, {0} gets to move again.</stateAnotherRemoteTurn>
<stateInitializing>Initializing game...</stateInitializing>
<stateGameOverDraw>Game over, it's a draw!</stateGameOverDraw>
<stateGameOverLost>Game over, you have lost!</stateGameOverLost>
<stateGameOverWon>Game over, you have won!</stateGameOverWon>
<stateMyTurn>It's your turn.</stateMyTurn>
<stateRemoteTurn>Waiting for {0} to make a move.</stateRemoteTurn>
<stateStartMyTurn>Game started, it's your turn.</stateStartMyTurn>
<stateStartRemoteTurn>Game started, waiting for {0} to make a move.</stateStartRemoteTurn>
</words>