mirror of
https://git.ugnet.gay/CrossTalk/azul.git
synced 2026-05-27 22:59:49 +00:00
41 lines
2.2 KiB
XML
41 lines
2.2 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
|
|
<words>
|
|
<confirmDraw>Are you sure you want to draw?</confirmDraw>
|
|
<confirmRemoteWantsRestart>{0} wants to restart this game, are you ok with that?</confirmRemoteWantsRestart>
|
|
<confirmRemoteWantsTie>{0} offers a tie, are you ok with that?</confirmRemoteWantsTie>
|
|
<confirmResign>Are you sure you want to resign?</confirmResign>
|
|
<confirmRestart>Are you sure you want to restart?</confirmRestart>
|
|
<connectionDirect>direct</connectionDirect>
|
|
<connectionDisconnected>disconnected</connectionDisconnected>
|
|
<connectionIndirect>indirect</connectionIndirect>
|
|
<cmdDraw>Draw</cmdDraw>
|
|
<cmdHelp>Help</cmdHelp>
|
|
<cmdMute>Mute</cmdMute>
|
|
<cmdResign>Resign</cmdResign>
|
|
<cmdRestart>Restart</cmdRestart>
|
|
<errorDataSend>Data error; unable to send data. Game stopped.</errorDataSend>
|
|
<errorDisconnected>Disconnected.</errorDisconnected>
|
|
<errorUserLeft>{0} has left the game. The game is over.</errorUserLeft>
|
|
<lblBroughtToYouBy>Brought to you by {0}</lblBroughtToYouBy>
|
|
<lblConnectionType>Connection type</lblConnectionType>
|
|
<lblVersion>Chess {0}</lblVersion>
|
|
<lblPromote>Promote your pawn</lblPromote>
|
|
<infoClickToPlayAgain>Click 'Restart' to play again.</infoClickToPlayAgain>
|
|
<infoRestartDenied>{0} doesn't want to restart this game.</infoRestartDenied>
|
|
<infoTieDenied>{0} doesn't want to draw.</infoTieDenied>
|
|
<infoYouResigned>You resigned, you have lost.</infoYouResigned>
|
|
<stateCheck>Check</stateCheck>
|
|
<stateCheckmate>Checkmate, you have lost.</stateCheckmate>
|
|
<stateInitializing>Initializing game...</stateInitializing>
|
|
<stateMyTurn>It's your turn.</stateMyTurn>
|
|
<stateOpponentCheck>Opponent in check</stateOpponentCheck>
|
|
<stateOpponentResigned>Opponent resigned, you have won.</stateOpponentResigned>
|
|
<stateRemoteCheckmate>Opponent checkmate, you have won.</stateRemoteCheckmate>
|
|
<stateRemoteTurn>Waiting for {0} to make a move.</stateRemoteTurn>
|
|
<stateStalemate>Stalemate, it's a tie.</stateStalemate>
|
|
<stateStartMyTurn>Game started, it's your turn.</stateStartMyTurn>
|
|
<stateStartRemoteTurn>Game started, waiting for {0} to make a move.</stateStartRemoteTurn>
|
|
<stateTie>It's a draw.</stateTie>
|
|
<stateWaitForApproval>Waiting for you opponent's approval..</stateWaitForApproval>
|
|
</words>
|