Frontend: Prevent drawing imgui into the vram texture
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@ -68,9 +68,9 @@ void GPU_HW_OpenGL::RestoreGraphicsAPIState()
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glBindVertexArray(m_vao_id);
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}
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void GPU_HW_OpenGL::RenderStatistics()
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void GPU_HW_OpenGL::DrawStatistics()
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{
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GPU_HW::RenderStatistics();
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GPU_HW::DrawStatistics();
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ImGui::SetNextWindowSize(ImVec2(300.0f, 130.0f), ImGuiCond_Once);
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