Frontend: Prevent drawing imgui into the vram texture

This commit is contained in:
Connor McLaughlin
2019-10-04 22:27:18 +10:00
parent 4fa79f1503
commit 004c22f031
6 changed files with 19 additions and 19 deletions

View File

@@ -50,7 +50,7 @@ private:
// We only pass mouse input through if it's grabbed
bool IsWindowFullscreen() const;
void RenderImGui();
void DrawImGui();
void DoLoadState(u32 index);
void DoSaveState(u32 index);
@@ -58,8 +58,8 @@ private:
bool PassEventToImGui(const SDL_Event* event);
void Render();
void RenderDisplay();
void RenderMainMenuBar();
void RenderOSDMessages();
void DrawMainMenuBar();
void DrawOSDMessages();
SDL_Window* m_window = nullptr;
SDL_GLContext m_gl_context = nullptr;