Qt: Fix a few places per-game settings were not checked
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@@ -632,14 +632,12 @@ void EmuThread::checkForSettingsChanges(const Settings& old_settings)
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updatePerformanceCounters();
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}
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if (g_gpu_device)
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const bool render_to_main = shouldRenderToMain();
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if (m_is_rendering_to_main != render_to_main)
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{
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const bool render_to_main = shouldRenderToMain();
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if (m_is_rendering_to_main != render_to_main)
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{
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m_is_rendering_to_main = render_to_main;
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m_is_rendering_to_main = render_to_main;
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if (g_gpu_device)
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g_gpu_device->UpdateWindow();
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}
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}
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}
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