GPUDevice: Replace remaining StdStringFromFromFormat() with fmt

This commit is contained in:
Stenzek
2024-07-19 13:44:09 +10:00
parent c286112966
commit 00ccea84b8
9 changed files with 37 additions and 79 deletions

View File

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "d3d12_builders.h"
@ -341,12 +341,4 @@ void D3D12::SetObjectName(ID3D12Object* object, std::string_view name)
object->SetName(StringUtil::UTF8StringToWideString(name).c_str());
}
void D3D12::SetObjectNameFormatted(ID3D12Object* object, const char* format, ...)
{
std::va_list ap;
va_start(ap, format);
SetObjectName(object, StringUtil::StdStringFromFormatV(format, ap).c_str());
va_end(ap);
}
#endif