GPUDevice: Replace remaining StdStringFromFromFormat() with fmt
This commit is contained in:
@ -329,10 +329,10 @@ bool VulkanTexture::Update(u32 x, u32 y, u32 width, u32 height, const void* data
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!sbuffer.ReserveMemory(required_size, dev.GetBufferCopyOffsetAlignment()))
|
||||
if (!sbuffer.ReserveMemory(required_size, dev.GetBufferCopyOffsetAlignment())) [[unlikely]]
|
||||
{
|
||||
dev.SubmitCommandBuffer(false, "While waiting for %u bytes in texture upload buffer", required_size);
|
||||
if (!sbuffer.ReserveMemory(required_size, dev.GetBufferCopyOffsetAlignment()))
|
||||
dev.SubmitCommandBuffer(false, TinyString::from_format("Needs {} bytes in texture upload buffer", required_size));
|
||||
if (!sbuffer.ReserveMemory(required_size, dev.GetBufferCopyOffsetAlignment())) [[unlikely]]
|
||||
{
|
||||
ERROR_LOG("Failed to reserve texture upload memory ({} bytes).", required_size);
|
||||
return false;
|
||||
@ -387,10 +387,10 @@ bool VulkanTexture::Map(void** map, u32* map_stride, u32 x, u32 y, u32 width, u3
|
||||
if (req_size >= (buffer.GetCurrentSize() / 2))
|
||||
return false;
|
||||
|
||||
if (!buffer.ReserveMemory(req_size, dev.GetBufferCopyOffsetAlignment()))
|
||||
if (!buffer.ReserveMemory(req_size, dev.GetBufferCopyOffsetAlignment())) [[unlikely]]
|
||||
{
|
||||
dev.SubmitCommandBuffer(false, "While waiting for %u bytes in texture upload buffer", req_size);
|
||||
if (!buffer.ReserveMemory(req_size, dev.GetBufferCopyOffsetAlignment()))
|
||||
dev.SubmitCommandBuffer(false, TinyString::from_format("Needs {} bytes in texture upload buffer", req_size));
|
||||
if (!buffer.ReserveMemory(req_size, dev.GetBufferCopyOffsetAlignment())) [[unlikely]]
|
||||
Panic("Failed to reserve texture upload memory");
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user