System: Move GDB server into core
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@ -43,6 +43,7 @@
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<ClCompile Include="fullscreen_ui.cpp" />
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<ClCompile Include="game_database.cpp" />
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<ClCompile Include="game_list.cpp" />
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<ClCompile Include="gdb_server.cpp" />
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<ClCompile Include="gpu_backend.cpp" />
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<ClCompile Include="gpu_commands.cpp" />
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<ClCompile Include="gpu_hw_shadergen.cpp" />
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@ -51,7 +52,6 @@
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<ClCompile Include="gpu_sw_backend.cpp" />
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<ClCompile Include="gte.cpp" />
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<ClCompile Include="dma.cpp" />
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<ClCompile Include="gdb_protocol.cpp" />
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<ClCompile Include="gpu.cpp" />
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<ClCompile Include="gpu_hw.cpp" />
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<ClCompile Include="host.cpp" />
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@ -122,6 +122,7 @@
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<ClInclude Include="fullscreen_ui.h" />
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<ClInclude Include="game_database.h" />
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<ClInclude Include="game_list.h" />
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<ClInclude Include="gdb_server.h" />
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<ClInclude Include="gpu_backend.h" />
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<ClInclude Include="gpu_hw_shadergen.h" />
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<ClInclude Include="gpu_shadergen.h" />
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@ -131,7 +132,6 @@
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<ClInclude Include="gte.h" />
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<ClInclude Include="cpu_types.h" />
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<ClInclude Include="dma.h" />
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<ClInclude Include="gdb_protocol.h" />
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<ClInclude Include="gpu.h" />
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<ClInclude Include="gpu_hw.h" />
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<ClInclude Include="gte_types.h" />
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