Settings: Expose disable texture buffers/copy to self options
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@ -3516,6 +3516,8 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
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g_settings.gpu_disable_shader_cache != old_settings.gpu_disable_shader_cache ||
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g_settings.gpu_disable_dual_source_blend != old_settings.gpu_disable_dual_source_blend ||
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g_settings.gpu_disable_framebuffer_fetch != old_settings.gpu_disable_framebuffer_fetch ||
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g_settings.gpu_disable_texture_buffers != old_settings.gpu_disable_texture_buffers ||
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g_settings.gpu_disable_texture_copy_to_self != old_settings.gpu_disable_texture_copy_to_self ||
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g_settings.display_exclusive_fullscreen_control != old_settings.display_exclusive_fullscreen_control))
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{
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// if debug device/threaded presentation change, we need to recreate the whole display
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@ -3525,6 +3527,8 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
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g_settings.gpu_disable_shader_cache != old_settings.gpu_disable_shader_cache ||
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g_settings.gpu_disable_dual_source_blend != old_settings.gpu_disable_dual_source_blend ||
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g_settings.gpu_disable_framebuffer_fetch != old_settings.gpu_disable_framebuffer_fetch ||
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g_settings.gpu_disable_texture_buffers != old_settings.gpu_disable_texture_buffers ||
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g_settings.gpu_disable_texture_copy_to_self != old_settings.gpu_disable_texture_copy_to_self ||
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g_settings.display_exclusive_fullscreen_control != old_settings.display_exclusive_fullscreen_control);
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Host::AddIconOSDMessage("RendererSwitch", ICON_FA_PAINT_ROLLER,
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