AnalogController: Refactor data transfer implementation
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@ -77,65 +77,37 @@ public:
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private:
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using MotorState = std::array<u8, NUM_MOTORS>;
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enum class State : u8
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enum class Command : u8
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{
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Idle,
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GetStateIDMSB,
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GetStateButtonsLSB,
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GetStateButtonsMSB,
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GetStateRightAxisX,
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GetStateRightAxisY,
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GetStateLeftAxisX,
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GetStateLeftAxisY,
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ConfigModeIDMSB,
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ConfigModeSetMode,
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SetAnalogModeIDMSB,
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SetAnalogModeVal,
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SetAnalogModeSel,
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GetAnalogModeIDMSB,
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GetAnalogMode1,
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GetAnalogMode2,
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GetAnalogMode3,
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GetAnalogMode4,
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GetAnalogMode5,
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GetAnalogMode6,
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UnlockRumbleIDMSB,
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GetSetRumble1,
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GetSetRumble2,
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GetSetRumble3,
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GetSetRumble4,
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GetSetRumble5,
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GetSetRumble6,
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Command46IDMSB,
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Command461,
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Command462,
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Command463,
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Command464,
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Command465,
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Command466,
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Command47IDMSB,
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Command471,
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Command472,
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Command473,
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Command474,
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Command475,
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Command476,
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Command4CIDMSB,
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Command4CMode,
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Command4C1,
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Command4C2,
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Command4C3,
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Command4C4,
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Command4C5,
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Pad6Bytes,
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Pad5Bytes,
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Pad4Bytes,
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Pad3Bytes,
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Pad2Bytes,
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Pad1Byte,
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ReadPad, // 0x42
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ConfigModeSetMode, // 0x43
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SetAnalogMode, // 0x44
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GetAnalogMode, // 0x45
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Command46, // 0x46
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Command47, // 0x47
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Command4C, // 0x4C
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GetSetRumble // 0x4D
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};
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u16 GetID() const;
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Command m_command = Command::Idle;
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int m_command_step = 0;
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// Transmit and receive buffers, not including the first Hi-Z/ack response byte
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static constexpr u32 MAX_RESPONSE_LENGTH = 8;
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std::array<u8, MAX_RESPONSE_LENGTH> m_rx_buffer;
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std::array<u8, MAX_RESPONSE_LENGTH> m_tx_buffer;
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u32 m_response_length = 0;
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// Get number of response halfwords (excluding the initial controller info halfword)
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u8 GetResponseNumHalfwords() const;
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u8 GetModeID() const;
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u8 GetIDByte() const;
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// TODO: Return 0x00 on manual toggles
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constexpr u8 GetStatusByte() const { return 0x5A; };
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void SetAnalogMode(bool enabled);
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void SetMotorState(u8 motor, u8 value);
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u8 GetExtraButtonMaskLSB() const;
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@ -154,7 +126,6 @@ private:
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bool m_rumble_unlocked = false;
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bool m_legacy_rumble_unlocked = false;
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bool m_configuration_mode = false;
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u8 m_command_param = 0;
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std::array<u8, static_cast<u8>(Axis::Count)> m_axis_state{};
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@ -171,12 +142,13 @@ private:
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bool m_analog_toggle_queued = false;
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// TODO: Set this with command 0x4D and increase response length in digital mode accordingly
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u8 m_digital_mode_additional_bytes = 0;
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u8 m_digital_mode_extra_halfwords = 0;
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// buttons are active low
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u16 m_button_state = UINT16_C(0xFFFF);
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MotorState m_motor_state{};
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State m_state = State::Idle;
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// Member variable that is no longer used, but kept and serialized for compatibility with older save states
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u8 m_command_param = 0;
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};
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