Qt: Redesign graphics settings panel
Add screenshot format/type.
This commit is contained in:
@ -72,42 +72,6 @@ static QSpinBox* setIntRangeTweakOption(QTableWidget* table, int row, int value)
|
||||
return cb;
|
||||
}
|
||||
|
||||
static QDoubleSpinBox* addFloatRangeTweakOption(SettingsWindow* dialog, QTableWidget* table, QString name,
|
||||
std::string section, std::string key, float min_value, float max_value,
|
||||
float step_value, float default_value)
|
||||
{
|
||||
const int row = table->rowCount();
|
||||
|
||||
table->insertRow(row);
|
||||
|
||||
QTableWidgetItem* name_item = new QTableWidgetItem(name);
|
||||
name_item->setFlags(name_item->flags() & ~(Qt::ItemIsEditable | Qt::ItemIsSelectable));
|
||||
table->setItem(row, 0, name_item);
|
||||
|
||||
QDoubleSpinBox* cb = new QDoubleSpinBox(table);
|
||||
cb->setMinimum(min_value);
|
||||
cb->setMaximum(max_value);
|
||||
cb->setSingleStep(step_value);
|
||||
|
||||
if (!section.empty() || !key.empty())
|
||||
{
|
||||
SettingWidgetBinder::BindWidgetToFloatSetting(dialog->getSettingsInterface(), cb, std::move(section),
|
||||
std::move(key), default_value);
|
||||
}
|
||||
|
||||
table->setCellWidget(row, 1, cb);
|
||||
return cb;
|
||||
}
|
||||
|
||||
static QDoubleSpinBox* setFloatRangeTweakOption(QTableWidget* table, int row, float value)
|
||||
{
|
||||
QWidget* widget = table->cellWidget(row, 1);
|
||||
QDoubleSpinBox* cb = qobject_cast<QDoubleSpinBox*>(widget);
|
||||
Assert(cb);
|
||||
cb->setValue(value);
|
||||
return cb;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
static QComboBox* addChoiceTweakOption(SettingsWindow* dialog, QTableWidget* table, QString name, std::string section,
|
||||
std::string key, std::optional<T> (*parse_callback)(const char*),
|
||||
@ -145,36 +109,6 @@ static void setChoiceTweakOption(QTableWidget* table, int row, T value)
|
||||
cb->setCurrentIndex(static_cast<int>(value));
|
||||
}
|
||||
|
||||
static void addMSAATweakOption(SettingsWindow* dialog, QTableWidget* table, const QString& name)
|
||||
{
|
||||
const int row = table->rowCount();
|
||||
|
||||
table->insertRow(row);
|
||||
|
||||
QTableWidgetItem* name_item = new QTableWidgetItem(name);
|
||||
name_item->setFlags(name_item->flags() & ~(Qt::ItemIsEditable | Qt::ItemIsSelectable));
|
||||
table->setItem(row, 0, name_item);
|
||||
|
||||
QComboBox* msaa = new QComboBox(table);
|
||||
QtUtils::FillComboBoxWithMSAAModes(msaa);
|
||||
const QVariant current_msaa_mode(
|
||||
QtUtils::GetMSAAModeValue(static_cast<uint>(dialog->getEffectiveIntValue("GPU", "Multisamples", 1)),
|
||||
dialog->getEffectiveBoolValue("GPU", "PerSampleShading", false)));
|
||||
const int current_msaa_index = msaa->findData(current_msaa_mode);
|
||||
if (current_msaa_index >= 0)
|
||||
msaa->setCurrentIndex(current_msaa_index);
|
||||
msaa->connect(msaa, QOverload<int>::of(&QComboBox::currentIndexChanged), [dialog, msaa](int index) {
|
||||
uint multisamples;
|
||||
bool ssaa;
|
||||
QtUtils::DecodeMSAAModeValue(msaa->itemData(index), &multisamples, &ssaa);
|
||||
dialog->setIntSettingValue("GPU", "Multisamples", static_cast<int>(multisamples));
|
||||
dialog->setBoolSettingValue("GPU", "PerSampleShading", ssaa);
|
||||
g_emu_thread->applySettings(false);
|
||||
});
|
||||
|
||||
table->setCellWidget(row, 1, msaa);
|
||||
}
|
||||
|
||||
static void addDirectoryOption(SettingsWindow* dialog, QTableWidget* table, const QString& name, std::string section,
|
||||
std::string key)
|
||||
{
|
||||
@ -242,8 +176,9 @@ AdvancedSettingsWidget::AdvancedSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.showDebugMenu, "Main", "ShowDebugMenu", false);
|
||||
|
||||
connect(m_ui.resetToDefaultButton, &QPushButton::clicked, this, &AdvancedSettingsWidget::onResetToDefaultClicked);
|
||||
connect(m_ui.showDebugMenu, &QCheckBox::toggled, g_main_window, &MainWindow::updateDebugMenuVisibility,
|
||||
connect(m_ui.showDebugMenu, &QCheckBox::stateChanged, g_main_window, &MainWindow::updateDebugMenuVisibility,
|
||||
Qt::QueuedConnection);
|
||||
connect(m_ui.showDebugMenu, &QCheckBox::stateChanged, this, &AdvancedSettingsWidget::onShowDebugOptionsStateChanged);
|
||||
|
||||
m_ui.tweakOptionTable->setColumnWidth(0, 380);
|
||||
m_ui.tweakOptionTable->setColumnWidth(1, 170);
|
||||
@ -266,29 +201,18 @@ AdvancedSettingsWidget::AdvancedSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
|
||||
AdvancedSettingsWidget::~AdvancedSettingsWidget() = default;
|
||||
|
||||
void AdvancedSettingsWidget::onShowDebugOptionsStateChanged()
|
||||
{
|
||||
const bool enabled = QtHost::ShouldShowDebugOptions();
|
||||
emit onShowDebugOptionsChanged(enabled);
|
||||
}
|
||||
|
||||
void AdvancedSettingsWidget::addTweakOptions()
|
||||
{
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Disable All Enhancements"), "Main",
|
||||
"DisableAllEnhancements", false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Show Status Indicators"), "Display",
|
||||
"ShowStatusIndicators", true);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Show Frame Times"), "Display", "ShowFrameTimes", false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Show Settings Overlay"), "Display", "ShowEnhancements", false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Apply Compatibility Settings"), "Main",
|
||||
"ApplyCompatibilitySettings", true);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Display FPS Limit"), "Display", "MaxFPS", 0, 1000, 0);
|
||||
addChoiceTweakOption(
|
||||
m_dialog, m_ui.tweakOptionTable, tr("Exclusive Fullscreen Control"), "Display", "ExclusiveFullscreenControl",
|
||||
&Settings::ParseDisplayExclusiveFullscreenControl, &Settings::GetDisplayExclusiveFullscreenControlName,
|
||||
&Settings::GetDisplayExclusiveFullscreenControlDisplayName,
|
||||
static_cast<u32>(DisplayExclusiveFullscreenControl::Count), Settings::DEFAULT_DISPLAY_EXCLUSIVE_FULLSCREEN_CONTROL);
|
||||
|
||||
addMSAATweakOption(m_dialog, m_ui.tweakOptionTable, tr("Multisample Antialiasing"));
|
||||
|
||||
addChoiceTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Wireframe Mode"), "GPU", "WireframeMode",
|
||||
Settings::ParseGPUWireframeMode, Settings::GetGPUWireframeModeName,
|
||||
Settings::GetGPUWireframeModeDisplayName, static_cast<u32>(GPUWireframeMode::Count),
|
||||
GPUWireframeMode::Disabled);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Increase Timer Resolution"), "Main",
|
||||
"IncreaseTimerResolution", true);
|
||||
|
||||
if (m_dialog->isPerGameSettings())
|
||||
{
|
||||
@ -302,11 +226,14 @@ void AdvancedSettingsWidget::addTweakOptions()
|
||||
-128, 127, 0);
|
||||
}
|
||||
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("PGXP Vertex Cache"), "GPU", "PGXPVertexCache", false);
|
||||
addFloatRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("PGXP Geometry Tolerance"), "GPU", "PGXPTolerance",
|
||||
-1.0f, 100.0f, 0.25f, -1.0f);
|
||||
addFloatRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("PGXP Depth Clear Threshold"), "GPU",
|
||||
"PGXPDepthClearThreshold", 0.0f, 4096.0f, 1.0f, Settings::DEFAULT_GPU_PGXP_DEPTH_THRESHOLD);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("DMA Max Slice Ticks"), "Hacks", "DMAMaxSliceTicks", 100,
|
||||
10000, Settings::DEFAULT_DMA_MAX_SLICE_TICKS);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("DMA Halt Ticks"), "Hacks", "DMAHaltTicks", 100, 10000,
|
||||
Settings::DEFAULT_DMA_HALT_TICKS);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("GPU FIFO Size"), "Hacks", "GPUFIFOSize", 16, 4096,
|
||||
Settings::DEFAULT_GPU_FIFO_SIZE);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("GPU Max Run-Ahead"), "Hacks", "GPUMaxRunAhead", 0, 1000,
|
||||
Settings::DEFAULT_GPU_MAX_RUN_AHEAD);
|
||||
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable Recompiler Memory Exceptions"), "CPU",
|
||||
"RecompilerMemoryExceptions", false);
|
||||
@ -317,50 +244,6 @@ void AdvancedSettingsWidget::addTweakOptions()
|
||||
Settings::GetCPUFastmemModeDisplayName, static_cast<u32>(CPUFastmemMode::Count),
|
||||
Settings::DEFAULT_CPU_FASTMEM_MODE);
|
||||
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Use Old MDEC Routines"), "Hacks", "UseOldMDECRoutines",
|
||||
false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable VRAM Write Texture Replacement"),
|
||||
"TextureReplacements", "EnableVRAMWriteReplacements", false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Preload Texture Replacements"), "TextureReplacements",
|
||||
"PreloadTextures", false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Dump Replaceable VRAM Writes"), "TextureReplacements",
|
||||
"DumpVRAMWrites", false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Set Dumped VRAM Write Alpha Channel"),
|
||||
"TextureReplacements", "DumpVRAMWriteForceAlphaChannel", true);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Minimum Dumped VRAM Write Width"), "TextureReplacements",
|
||||
"DumpVRAMWriteWidthThreshold", 1, VRAM_WIDTH,
|
||||
Settings::DEFAULT_VRAM_WRITE_DUMP_WIDTH_THRESHOLD);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Minimum Dumped VRAM Write Height"), "TextureReplacements",
|
||||
"DumpVRAMWriteHeightThreshold", 1, VRAM_HEIGHT,
|
||||
Settings::DEFAULT_VRAM_WRITE_DUMP_HEIGHT_THRESHOLD);
|
||||
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("DMA Max Slice Ticks"), "Hacks", "DMAMaxSliceTicks", 100,
|
||||
10000, Settings::DEFAULT_DMA_MAX_SLICE_TICKS);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("DMA Halt Ticks"), "Hacks", "DMAHaltTicks", 100, 10000,
|
||||
Settings::DEFAULT_DMA_HALT_TICKS);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("GPU FIFO Size"), "Hacks", "GPUFIFOSize", 16, 4096,
|
||||
Settings::DEFAULT_GPU_FIFO_SIZE);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("GPU Max Run-Ahead"), "Hacks", "GPUMaxRunAhead", 0, 1000,
|
||||
Settings::DEFAULT_GPU_MAX_RUN_AHEAD);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Use Debug Host GPU Device"), "GPU", "UseDebugDevice",
|
||||
false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Disable Shader Cache"), "GPU", "DisableShaderCache",
|
||||
false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Disable Dual-Source Blend"), "GPU",
|
||||
"DisableDualSourceBlend", false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Disable Framebuffer Fetch"), "GPU",
|
||||
"DisableFramebufferFetch", false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Disable Texture Buffers"), "GPU", "DisableTextureBuffers",
|
||||
false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Disable Texture Copy To Self"), "GPU",
|
||||
"DisableTextureCopyToSelf", false);
|
||||
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Stretch Display Vertically"), "Display",
|
||||
"StretchVertically", false);
|
||||
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Increase Timer Resolution"), "Main",
|
||||
"IncreaseTimerResolution", true);
|
||||
|
||||
addChoiceTweakOption(m_dialog, m_ui.tweakOptionTable, tr("CD-ROM Mechacon Version"), "CDROM", "MechaconVersion",
|
||||
Settings::ParseCDROMMechVersionName, Settings::GetCDROMMechVersionName,
|
||||
Settings::GetCDROMMechVersionDisplayName, static_cast<u8>(CDROMMechaconVersion::Count),
|
||||
@ -368,9 +251,6 @@ void AdvancedSettingsWidget::addTweakOptions()
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Allow Booting Without SBI File"), "CDROM",
|
||||
"AllowBootingWithoutSBIFile", false);
|
||||
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Create Save State Backups"), "General",
|
||||
"CreateSaveStateBackups", false);
|
||||
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable PCDrv"), "PCDrv", "Enabled", false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable PCDrv Writes"), "PCDrv", "EnableWrites", false);
|
||||
addDirectoryOption(m_dialog, m_ui.tweakOptionTable, tr("PCDrv Root Directory"), "PCDrv", "Root");
|
||||
@ -382,31 +262,8 @@ void AdvancedSettingsWidget::onResetToDefaultClicked()
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Disable all enhancements
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Show status indicators
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Show frame times
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Show settings overlay
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Apply compatibility settings
|
||||
setIntRangeTweakOption(m_ui.tweakOptionTable, i++, 0); // Display FPS limit
|
||||
setChoiceTweakOption(m_ui.tweakOptionTable, i++, Settings::DEFAULT_DISPLAY_EXCLUSIVE_FULLSCREEN_CONTROL);
|
||||
setChoiceTweakOption(m_ui.tweakOptionTable, i++, 0); // Multisample antialiasing
|
||||
setChoiceTweakOption(m_ui.tweakOptionTable, i++, 0); // Wireframe mode
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // PGXP vertex cache
|
||||
setFloatRangeTweakOption(m_ui.tweakOptionTable, i++, -1.0f); // PGXP geometry tolerance
|
||||
setFloatRangeTweakOption(m_ui.tweakOptionTable, i++,
|
||||
Settings::DEFAULT_GPU_PGXP_DEPTH_THRESHOLD); // PGXP depth clear threshold
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Recompiler memory exceptions
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Recompiler block linking
|
||||
setChoiceTweakOption(m_ui.tweakOptionTable, i++, Settings::DEFAULT_CPU_FASTMEM_MODE); // Recompiler fastmem mode
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Use Old MDEC Routines
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // VRAM write texture replacement
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Preload texture replacements
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Dump replacable VRAM writes
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Set dumped VRAM write alpha channel
|
||||
setIntRangeTweakOption(m_ui.tweakOptionTable, i++,
|
||||
Settings::DEFAULT_VRAM_WRITE_DUMP_WIDTH_THRESHOLD); // Minimum dumped VRAM width
|
||||
setIntRangeTweakOption(m_ui.tweakOptionTable, i++,
|
||||
Settings::DEFAULT_VRAM_WRITE_DUMP_HEIGHT_THRESHOLD); // Minimum dumped VRAM height
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Apply compatibility settings
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Increase Timer Resolution
|
||||
setIntRangeTweakOption(m_ui.tweakOptionTable, i++,
|
||||
static_cast<int>(Settings::DEFAULT_DMA_MAX_SLICE_TICKS)); // DMA max slice ticks
|
||||
setIntRangeTweakOption(m_ui.tweakOptionTable, i++,
|
||||
@ -415,18 +272,13 @@ void AdvancedSettingsWidget::onResetToDefaultClicked()
|
||||
static_cast<int>(Settings::DEFAULT_GPU_FIFO_SIZE)); // GPU FIFO size
|
||||
setIntRangeTweakOption(m_ui.tweakOptionTable, i++,
|
||||
static_cast<int>(Settings::DEFAULT_GPU_MAX_RUN_AHEAD)); // GPU max run-ahead
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Use debug host GPU device
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Disable Shader Cache
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Disable Dual-Source Blend
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Disable Framebuffer Fetch
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Disable Texture Buffers
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Disable Texture Copy To Self
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Stretch Display Vertically
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Increase Timer Resolution
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Recompiler memory exceptions
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, true); // Recompiler block linking
|
||||
setChoiceTweakOption(m_ui.tweakOptionTable, i++,
|
||||
Settings::DEFAULT_CPU_FASTMEM_MODE); // Recompiler fastmem mode
|
||||
setChoiceTweakOption(m_ui.tweakOptionTable, i++,
|
||||
Settings::DEFAULT_CDROM_MECHACON_VERSION); // CDROM Mechacon Version
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Allow booting without SBI file
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Create save state backups
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Enable PCDRV
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Enable PCDRV Writes
|
||||
setDirectoryOption(m_ui.tweakOptionTable, i++, ""); // PCDrv Root Directory
|
||||
@ -436,49 +288,21 @@ void AdvancedSettingsWidget::onResetToDefaultClicked()
|
||||
|
||||
// for per-game it's easier to just clear and recreate
|
||||
SettingsInterface* sif = m_dialog->getSettingsInterface();
|
||||
sif->DeleteValue("Main", "DisableAllEnhancements");
|
||||
sif->DeleteValue("Display", "ShowEnhancements");
|
||||
sif->DeleteValue("Display", "ShowStatusIndicators");
|
||||
sif->DeleteValue("Display", "ShowFrameTimes");
|
||||
sif->DeleteValue("Display", "ShowEnhancements");
|
||||
sif->DeleteValue("Main", "ApplyCompatibilitySettings");
|
||||
sif->DeleteValue("Display", "MaxFPS");
|
||||
sif->DeleteValue("Main", "IncreaseTimerResolution");
|
||||
sif->DeleteValue("Display", "ActiveStartOffset");
|
||||
sif->DeleteValue("Display", "ActiveEndOffset");
|
||||
sif->DeleteValue("Display", "LineStartOffset");
|
||||
sif->DeleteValue("Display", "LineEndOffset");
|
||||
sif->DeleteValue("Display", "StretchVertically");
|
||||
sif->DeleteValue("Display", "ExclusiveFullscreenControl");
|
||||
sif->DeleteValue("GPU", "Multisamples");
|
||||
sif->DeleteValue("GPU", "PerSampleShading");
|
||||
sif->DeleteValue("GPU", "PGXPVertexCache");
|
||||
sif->DeleteValue("GPU", "PGXPTolerance");
|
||||
sif->DeleteValue("GPU", "PGXPDepthClearThreshold");
|
||||
sif->DeleteValue("CPU", "RecompilerMemoryExceptions");
|
||||
sif->DeleteValue("CPU", "RecompilerBlockLinking");
|
||||
sif->DeleteValue("CPU", "FastmemMode");
|
||||
sif->DeleteValue("TextureReplacements", "EnableVRAMWriteReplacements");
|
||||
sif->DeleteValue("TextureReplacements", "PreloadTextures");
|
||||
sif->DeleteValue("TextureReplacements", "DumpVRAMWrites");
|
||||
sif->DeleteValue("TextureReplacements", "DumpVRAMWriteForceAlphaChannel");
|
||||
sif->DeleteValue("TextureReplacements", "DumpVRAMWriteWidthThreshold");
|
||||
sif->DeleteValue("TextureReplacements", "DumpVRAMWriteHeightThreshold");
|
||||
sif->DeleteValue("Hacks", "UseOldMDECRoutines");
|
||||
sif->DeleteValue("Hacks", "DMAMaxSliceTicks");
|
||||
sif->DeleteValue("Hacks", "DMAHaltTicks");
|
||||
sif->DeleteValue("Hacks", "GPUFIFOSize");
|
||||
sif->DeleteValue("Hacks", "GPUMaxRunAhead");
|
||||
sif->DeleteValue("GPU", "UseDebugDevice");
|
||||
sif->DeleteValue("GPU", "DisableShaderCache");
|
||||
sif->DeleteValue("GPU", "DisableDualSourceBlend");
|
||||
sif->DeleteValue("GPU", "DisableFramebufferFetch");
|
||||
sif->DeleteValue("GPU", "DisableTextureBuffers");
|
||||
sif->DeleteValue("GPU", "DisableTextureCopyToSelf");
|
||||
sif->DeleteValue("Display", "StretchVertically");
|
||||
sif->DeleteValue("Main", "IncreaseTimerResolution");
|
||||
sif->DeleteValue("CPU", "RecompilerMemoryExceptions");
|
||||
sif->DeleteValue("CPU", "RecompilerBlockLinking");
|
||||
sif->DeleteValue("CPU", "FastmemMode");
|
||||
sif->DeleteValue("CDROM", "MechaconVersion");
|
||||
sif->DeleteValue("CDROM", "AllowBootingWithoutSBIFile");
|
||||
sif->DeleteValue("General", "CreateSaveStateBackups");
|
||||
sif->DeleteValue("PCDrv", "Enabled");
|
||||
sif->DeleteValue("PCDrv", "EnableWrites");
|
||||
sif->DeleteValue("PCDrv", "Root");
|
||||
@ -486,4 +310,4 @@ void AdvancedSettingsWidget::onResetToDefaultClicked()
|
||||
while (m_ui.tweakOptionTable->rowCount() > 0)
|
||||
m_ui.tweakOptionTable->removeRow(m_ui.tweakOptionTable->rowCount() - 1);
|
||||
addTweakOptions();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user