InterruptController: Convert to namespace
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@ -1387,7 +1387,7 @@ bool System::Initialize(bool force_software_renderer)
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CPU::CodeCache::Initialize();
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DMA::Initialize();
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g_interrupt_controller.Initialize();
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InterruptController::Initialize();
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CDROM::Initialize();
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g_pad.Initialize();
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@ -1457,7 +1457,7 @@ void System::DestroySystem()
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g_pad.Shutdown();
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CDROM::Shutdown();
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g_gpu.reset();
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g_interrupt_controller.Shutdown();
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InterruptController::Shutdown();
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DMA::Shutdown();
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PGXP::Shutdown();
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CPU::CodeCache::Shutdown();
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@ -1643,7 +1643,7 @@ bool System::DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_di
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if (!sw.DoMarker("DMA") || !DMA::DoState(sw))
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return false;
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if (!sw.DoMarker("InterruptController") || !g_interrupt_controller.DoState(sw))
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if (!sw.DoMarker("InterruptController") || !InterruptController::DoState(sw))
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return false;
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g_gpu->RestoreGraphicsAPIState();
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@ -1740,7 +1740,7 @@ void System::InternalReset()
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Bus::Reset();
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DMA::Reset();
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g_interrupt_controller.Reset();
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InterruptController::Reset();
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g_gpu->Reset(true);
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CDROM::Reset();
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g_pad.Reset();
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