System: Fix CPU usage not showing for sw-renderer-for-readbacks
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@ -33,6 +33,8 @@ public:
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GPU_HW();
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virtual ~GPU_HW();
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const Threading::Thread* GetSWThread() const;
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virtual bool Initialize() override;
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virtual void Reset(bool clear_vram) override;
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virtual bool DoState(StateWrapper& sw, HostDisplayTexture** host_texture, bool update_display) override;
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