System: Fix CPU usage not showing for sw-renderer-for-readbacks
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@ -23,6 +23,7 @@ public:
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ALWAYS_INLINE const GPU_SW_Backend& GetBackend() const { return m_backend; }
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GPURenderer GetRendererType() const override;
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const Threading::Thread* GetSWThread() const;
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bool Initialize() override;
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bool DoState(StateWrapper& sw, HostDisplayTexture** host_texture, bool update_display) override;
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