FullscreenUI: Make show status indicator setting local
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@ -2616,6 +2616,7 @@ void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
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ControllerInterface::GetBackendName(ControllerInterface::GetDefaultBackend()));
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si.SetBoolValue("Display", "InternalResolutionScreenshots", false);
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si.SetBoolValue("Display", "ShowStatusIndicators", true);
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#ifdef WITH_DISCORD_PRESENCE
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si.SetBoolValue("Main", "EnableDiscordPresence", false);
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@ -2699,6 +2700,10 @@ void CommonHostInterface::LoadSettings(SettingsInterface& si)
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}
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}
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}
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else if (m_fullscreen_ui_enabled)
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{
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FullscreenUI::UpdateSettings();
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}
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const bool input_display_enabled = si.GetBoolValue("Display", "ShowInputs", false);
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const bool input_display_state = static_cast<bool>(s_input_overlay_ui);
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