GPU/HW: Support SSBOs instead of texture buffers for VRAM writes
This commit is contained in:
@ -97,4 +97,5 @@ private:
|
||||
|
||||
bool m_supports_texture_buffer = false;
|
||||
bool m_supports_geometry_shaders = false;
|
||||
bool m_use_ssbo_for_vram_writes = false;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user