GPU: Add scaling shader support

Currently only Bilinear (Sharp).
This commit is contained in:
Stenzek
2023-08-31 23:37:17 +10:00
parent 9439cf65a3
commit 09e7a5843f
23 changed files with 370 additions and 219 deletions

View File

@ -33,7 +33,7 @@ public:
bool Initialize() override;
bool DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_display) override;
void Reset(bool clear_vram) override;
void UpdateSettings() override;
void UpdateSettings(const Settings& old_settings) override;
protected:
void ReadVRAM(u32 x, u32 y, u32 width, u32 height) override;