HostInterface: Move performance counters to base class

This commit is contained in:
Connor McLaughlin
2019-12-01 21:29:09 +10:00
parent abfa531648
commit 0a6b913536
4 changed files with 63 additions and 57 deletions

View File

@ -166,23 +166,6 @@ void SDLHostInterface::ConnectControllers()
m_system->SetController(0, m_controller);
}
void SDLHostInterface::ResetPerformanceCounters()
{
if (m_system)
{
m_last_frame_number = m_system->GetFrameNumber();
m_last_internal_frame_number = m_system->GetInternalFrameNumber();
m_last_global_tick_counter = m_system->GetGlobalTickCounter();
}
else
{
m_last_frame_number = 0;
m_last_internal_frame_number = 0;
m_last_global_tick_counter = 0;
}
m_fps_timer.Reset();
}
void SDLHostInterface::QueueSwitchGPURenderer()
{
SDL_Event ev = {};
@ -685,7 +668,7 @@ void SDLHostInterface::DrawMainMenuBar()
DoPowerOff();
if (ImGui::MenuItem("Reset", nullptr, false, system_enabled))
DoReset();
ResetSystem();
if (ImGui::MenuItem("Pause", nullptr, m_paused, system_enabled))
DoTogglePause();
@ -1343,13 +1326,6 @@ void SDLHostInterface::DrawOSDMessages()
}
}
void SDLHostInterface::DoReset()
{
m_system->Reset();
ResetPerformanceCounters();
AddOSDMessage("System reset.");
}
void SDLHostInterface::DoPowerOff()
{
Assert(m_system);
@ -1555,25 +1531,7 @@ void SDLHostInterface::Run()
}
}
if (m_system)
{
// update fps counter
const double time = m_fps_timer.GetTimeSeconds();
if (time >= 0.25f)
{
m_vps = static_cast<float>(static_cast<double>(m_system->GetFrameNumber() - m_last_frame_number) / time);
m_last_frame_number = m_system->GetFrameNumber();
m_fps = static_cast<float>(
static_cast<double>(m_system->GetInternalFrameNumber() - m_last_internal_frame_number) / time);
m_last_internal_frame_number = m_system->GetInternalFrameNumber();
m_speed =
static_cast<float>(static_cast<double>(m_system->GetGlobalTickCounter() - m_last_global_tick_counter) /
(static_cast<double>(MASTER_CLOCK) * time)) *
100.0f;
m_last_global_tick_counter = m_system->GetGlobalTickCounter();
m_fps_timer.Reset();
}
}
UpdatePerformanceCounters();
}
// Save state on exit so it can be resumed