Qt: Fix game properties being inaccessible in batch mode
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@@ -99,6 +99,7 @@ public:
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const u32 GetEntryCount() const { return static_cast<u32>(m_entries.size()); }
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const std::vector<DirectoryEntry>& GetSearchDirectories() const { return m_search_directories; }
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const u32 GetSearchDirectoryCount() const { return static_cast<u32>(m_search_directories.size()); }
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const bool IsGameListLoaded() const { return m_game_list_loaded; }
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const GameListEntry* GetEntryForPath(const char* path) const;
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const GameListCompatibilityEntry* GetCompatibilityEntryForCode(const std::string& code) const;
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@@ -187,4 +188,5 @@ private:
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bool m_database_load_tried = false;
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bool m_compatibility_list_load_tried = false;
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bool m_game_settings_load_tried = false;
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bool m_game_list_loaded = false;
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};
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