GPU/Vulkan: Fix MSAA

And disable sample rate shading ("SSAA") on AMD, Intel, and broken
mobile drivers, because it doesn't work.
This commit is contained in:
Stenzek
2023-09-01 21:25:10 +10:00
parent 0e6efb2241
commit 0da14a5442
4 changed files with 30 additions and 17 deletions

View File

@ -1049,8 +1049,9 @@ void GPU_HW::DestroyPipelines()
void GPU_HW::UpdateVRAMReadTexture()
{
const auto scaled_rect = m_vram_dirty_rect * m_resolution_scale;
GL_SCOPE("UpdateVRAMReadTexture()");
const auto scaled_rect = m_vram_dirty_rect * m_resolution_scale;
if (m_vram_texture->IsMultisampled())
{
if (g_gpu_device->GetFeatures().partial_msaa_resolve)