Qt/HostInterface: Track main window pointer
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@@ -23,6 +23,7 @@ class QTimer;
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class GameList;
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class MainWindow;
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class QtDisplayWidget;
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Q_DECLARE_METATYPE(SystemBootParameters);
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@@ -44,14 +45,16 @@ public:
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void putSettingValue(const QString& name, const QVariant& value);
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void removeSettingValue(const QString& name);
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const GameList* getGameList() const { return m_game_list.get(); }
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GameList* getGameList() { return m_game_list.get(); }
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ALWAYS_INLINE const GameList* getGameList() const { return m_game_list.get(); }
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ALWAYS_INLINE GameList* getGameList() { return m_game_list.get(); }
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void refreshGameList(bool invalidate_cache = false, bool invalidate_database = false);
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const HotkeyInfoList& getHotkeyInfoList() const { return GetHotkeyInfoList(); }
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ALWAYS_INLINE const HotkeyInfoList& getHotkeyInfoList() const { return GetHotkeyInfoList(); }
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bool isOnWorkerThread() const { return QThread::currentThread() == m_worker_thread; }
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ALWAYS_INLINE bool isOnWorkerThread() const { return QThread::currentThread() == m_worker_thread; }
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ALWAYS_INLINE MainWindow* getMainWindow() const { return m_main_window; }
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void setMainWindow(MainWindow* window);
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QtDisplayWidget* createDisplayWidget();
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void populateSaveStateMenus(const char* game_code, QMenu* load_menu, QMenu* save_menu);
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@@ -156,6 +159,7 @@ private:
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QSettings m_qsettings;
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std::mutex m_qsettings_mutex;
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MainWindow* m_main_window = nullptr;
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QtDisplayWidget* m_display_widget = nullptr;
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QThread* m_original_thread = nullptr;
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Thread* m_worker_thread = nullptr;
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