Implement RetroAchivements
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@@ -137,6 +137,7 @@ Q_SIGNALS:
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void exitRequested();
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void inputProfileLoaded();
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void mouseModeRequested(bool relative, bool hide_cursor);
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void achievementsLoaded(quint32 id, const QString& game_info_string, quint32 total, quint32 points);
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public Q_SLOTS:
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void setDefaultSettings();
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@@ -173,6 +174,7 @@ public Q_SLOTS:
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void reloadPostProcessingShaders();
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void requestRenderWindowScale(qreal scale);
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void executeOnEmulationThread(std::function<void()> callback, bool wait = false);
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void OnAchievementsRefreshed() override;
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private Q_SLOTS:
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void doStopThread();
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