System: Use streaming for compressed save

This commit is contained in:
Connor McLaughlin
2022-08-18 22:43:02 +10:00
parent 0572d0cd4b
commit 0f82dc9161
4 changed files with 9 additions and 41 deletions

View File

@ -43,8 +43,6 @@
#include "util/iso_reader.h"
#include "util/state_wrapper.h"
#include "xxhash.h"
#include "zstd.h"
#include "zstd_errors.h"
#include <cctype>
#include <cinttypes>
#include <cmath>
@ -1866,19 +1864,8 @@ bool System::DoLoadState(ByteStream* state, bool force_software_renderer, bool u
}
else if (header.data_compression_type == SAVE_STATE_HEADER::COMPRESSION_TYPE_ZSTD)
{
std::unique_ptr<u8[]> compressed_buffer(std::make_unique<u8[]>(header.data_compressed_size));
std::unique_ptr<u8[]> uncompressed_buffer(std::make_unique<u8[]>(header.data_uncompressed_size));
if (!state->Read2(compressed_buffer.get(), header.data_compressed_size))
return false;
const size_t result = ZSTD_decompress(uncompressed_buffer.get(), header.data_uncompressed_size,
compressed_buffer.get(), header.data_compressed_size);
if (ZSTD_isError(result) || result != header.data_uncompressed_size)
return false;
compressed_buffer.reset();
ReadOnlyMemoryByteStream uncompressed_stream(uncompressed_buffer.get(), header.data_uncompressed_size);
StateWrapper sw(&uncompressed_stream, StateWrapper::Mode::Read, header.version);
std::unique_ptr<ByteStream> dstream(ByteStream::CreateZstdDecompressStream(state, header.data_compressed_size));
StateWrapper sw(dstream.get(), StateWrapper::Mode::Read, header.version);
if (!DoState(sw, nullptr, update_display, false))
return false;
}
@ -1988,29 +1975,11 @@ bool System::InternalSaveState(ByteStream* state, u32 screenshot_size /* = 256 *
}
else if (compression_method == SAVE_STATE_HEADER::COMPRESSION_TYPE_ZSTD)
{
GrowableMemoryByteStream staging(nullptr, MAX_SAVE_STATE_SIZE);
StateWrapper sw(&staging, StateWrapper::Mode::Write, SAVE_STATE_VERSION);
result = DoState(sw, nullptr, false, false);
if (result)
{
header.data_uncompressed_size = static_cast<u32>(staging.GetSize());
const size_t max_compressed_size = ZSTD_compressBound(header.data_uncompressed_size * 2);
std::unique_ptr<u8[]> compress_buffer(std::make_unique<u8[]>(max_compressed_size));
size_t compress_size = ZSTD_compress(compress_buffer.get(), max_compressed_size, staging.GetMemoryPointer(),
header.data_uncompressed_size, 0);
if (ZSTD_isError(compress_size))
{
Log_ErrorPrintf("ZSTD_compress() failed: %s", ZSTD_getErrorString(ZSTD_getErrorCode(compress_size)));
}
else
{
header.data_compressed_size = static_cast<u32>(compress_size);
result = state->Write2(compress_buffer.get(), header.data_compressed_size);
Log_DevPrintf("Compressed %u bytes of state to %u bytes with zstd", header.data_uncompressed_size,
header.data_compressed_size);
}
}
std::unique_ptr<ByteStream> cstream(ByteStream::CreateZstdCompressStream(state, 0));
StateWrapper sw(cstream.get(), StateWrapper::Mode::Write, SAVE_STATE_VERSION);
result = DoState(sw, nullptr, false, false) && cstream->Commit();
header.data_uncompressed_size = static_cast<u32>(cstream->GetPosition());
header.data_compressed_size = static_cast<u32>(state->GetPosition() - header.offset_to_data);
}
g_gpu->ResetGraphicsAPIState();