AudioStream: Add surround expansion via FreeSurround
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@ -21,6 +21,7 @@
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class SettingsInterface;
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struct WindowInfo;
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enum class AudioBackend : u8;
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enum class AudioExpansionMode : u8;
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enum class AudioStretchMode : u8;
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enum class RenderAPI : u32;
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class AudioStream;
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@ -72,11 +73,6 @@ SettingsInterface* GetSettingsInterface();
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/// If an input profile is being used, this will be the input layer, otherwise the layered interface.
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SettingsInterface* GetSettingsInterfaceForBindings();
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std::unique_ptr<AudioStream> CreateAudioStream(AudioBackend backend, u32 sample_rate, u32 channels, u32 buffer_ms,
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u32 latency_ms, AudioStretchMode stretch);
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/// Debugger feedback.
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void ReportDebuggerMessage(const std::string_view& message);
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void ReportFormattedDebuggerMessage(const char* format, ...);
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