AudioStream: Add surround expansion via FreeSurround

This commit is contained in:
Stenzek
2024-04-16 16:45:15 +10:00
parent 7932d284f1
commit 0fbc1a3a8a
31 changed files with 1977 additions and 554 deletions

View File

@ -179,12 +179,9 @@ if(NOT ANDROID)
sdl_input_source.cpp
sdl_input_source.h
)
target_compile_definitions(util PUBLIC
"ENABLE_CUBEB=1"
"ENABLE_SDL2=1"
)
target_link_libraries(util PUBLIC
cubeb
freesurround
SDL2::SDL2
)
endif()
@ -225,7 +222,7 @@ if(WIN32)
xinput_source.h
)
target_link_libraries(util PRIVATE d3d12ma)
target_link_libraries(util PRIVATE d3d11.lib d3d12.lib d3dcompiler.lib dxgi.lib winmm.lib Dwmapi.lib winhttp.lib)
target_link_libraries(util PRIVATE d3d11.lib d3d12.lib d3dcompiler.lib dxgi.lib winmm.lib Dwmapi.lib winhttp.lib xaudio2.lib)
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
target_link_libraries(util PRIVATE WinPixEventRuntime::WinPixEventRuntime)