AudioStream: Add surround expansion via FreeSurround

This commit is contained in:
Stenzek
2024-04-16 16:45:15 +10:00
parent 7932d284f1
commit 0fbc1a3a8a
31 changed files with 1977 additions and 554 deletions

View File

@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/log.h"
#include "common/error.h"
#include <SDL.h>
@ -14,13 +15,13 @@ namespace {
class SDLAudioStream final : public AudioStream
{
public:
SDLAudioStream(u32 sample_rate, u32 channels, u32 buffer_ms, AudioStretchMode stretch);
SDLAudioStream(u32 sample_rate, const AudioStreamParameters& parameters);
~SDLAudioStream();
void SetPaused(bool paused) override;
void SetOutputVolume(u32 volume) override;
bool OpenDevice(u32 latency_ms);
bool OpenDevice(Error* error);
void CloseDevice();
protected:
@ -32,17 +33,16 @@ protected:
};
} // namespace
static bool InitializeSDLAudio()
static bool InitializeSDLAudio(Error* error)
{
static bool initialized = false;
if (initialized)
return true;
// May as well keep it alive until the process exits.
const int error = SDL_InitSubSystem(SDL_INIT_AUDIO);
if (error != 0)
if (SDL_InitSubSystem(SDL_INIT_AUDIO) != 0)
{
Log_ErrorFmt("SDL_InitSubSystem(SDL_INIT_AUDIO) returned {}", error);
Error::SetStringFmt(error, "SDL_InitSubSystem(SDL_INIT_AUDIO) failed: {}", SDL_GetError());
return false;
}
@ -52,8 +52,8 @@ static bool InitializeSDLAudio()
return true;
}
SDLAudioStream::SDLAudioStream(u32 sample_rate, u32 channels, u32 buffer_ms, AudioStretchMode stretch)
: AudioStream(sample_rate, channels, buffer_ms, stretch)
SDLAudioStream::SDLAudioStream(u32 sample_rate, const AudioStreamParameters& parameters)
: AudioStream(sample_rate, parameters)
{
}
@ -63,28 +63,49 @@ SDLAudioStream::~SDLAudioStream()
SDLAudioStream::CloseDevice();
}
std::unique_ptr<AudioStream> AudioStream::CreateSDLAudioStream(u32 sample_rate, u32 channels, u32 buffer_ms,
u32 latency_ms, AudioStretchMode stretch)
std::unique_ptr<AudioStream> AudioStream::CreateSDLAudioStream(u32 sample_rate, const AudioStreamParameters& parameters, Error* error)
{
if (!InitializeSDLAudio())
if (!InitializeSDLAudio(error))
return {};
std::unique_ptr<SDLAudioStream> stream = std::make_unique<SDLAudioStream>(sample_rate, channels, buffer_ms, stretch);
if (!stream->OpenDevice(latency_ms))
std::unique_ptr<SDLAudioStream> stream = std::make_unique<SDLAudioStream>(sample_rate, parameters);
if (!stream->OpenDevice(error))
stream.reset();
return stream;
}
bool SDLAudioStream::OpenDevice(u32 latency_ms)
bool SDLAudioStream::OpenDevice(Error* error)
{
DebugAssert(!IsOpen());
static constexpr const std::array<SampleReader, static_cast<size_t>(AudioExpansionMode::Count)> sample_readers = {{
// Disabled
&StereoSampleReaderImpl,
// StereoLFE
&SampleReaderImpl<AudioExpansionMode::StereoLFE, READ_CHANNEL_FRONT_LEFT, READ_CHANNEL_FRONT_RIGHT,
READ_CHANNEL_LFE>,
// Quadraphonic
&SampleReaderImpl<AudioExpansionMode::Quadraphonic, READ_CHANNEL_FRONT_LEFT, READ_CHANNEL_FRONT_RIGHT,
READ_CHANNEL_REAR_LEFT, READ_CHANNEL_REAR_RIGHT>,
// QuadraphonicLFE
&SampleReaderImpl<AudioExpansionMode::QuadraphonicLFE, READ_CHANNEL_FRONT_LEFT, READ_CHANNEL_FRONT_RIGHT,
READ_CHANNEL_LFE, READ_CHANNEL_REAR_LEFT, READ_CHANNEL_REAR_RIGHT>,
// Surround51
&SampleReaderImpl<AudioExpansionMode::Surround51, READ_CHANNEL_FRONT_LEFT, READ_CHANNEL_FRONT_RIGHT,
READ_CHANNEL_FRONT_CENTER, READ_CHANNEL_LFE, READ_CHANNEL_REAR_LEFT, READ_CHANNEL_REAR_RIGHT>,
// Surround71
&SampleReaderImpl<AudioExpansionMode::Surround71, READ_CHANNEL_FRONT_LEFT, READ_CHANNEL_FRONT_RIGHT,
READ_CHANNEL_FRONT_CENTER, READ_CHANNEL_LFE, READ_CHANNEL_SIDE_LEFT, READ_CHANNEL_SIDE_RIGHT,
READ_CHANNEL_REAR_LEFT, READ_CHANNEL_REAR_RIGHT>,
}};
SDL_AudioSpec spec = {};
spec.freq = m_sample_rate;
spec.channels = static_cast<Uint8>(m_channels);
spec.channels = m_output_channels;
spec.format = AUDIO_S16;
spec.samples = static_cast<Uint16>(GetBufferSizeForMS(m_sample_rate, (latency_ms == 0) ? m_buffer_ms : latency_ms));
spec.samples = static_cast<Uint16>(GetBufferSizeForMS(
m_sample_rate, (m_parameters.output_latency_ms == 0) ? m_parameters.buffer_ms : m_parameters.output_latency_ms));
spec.callback = AudioCallback;
spec.userdata = static_cast<void*>(this);
@ -92,13 +113,13 @@ bool SDLAudioStream::OpenDevice(u32 latency_ms)
m_device_id = SDL_OpenAudioDevice(nullptr, 0, &spec, &obtained_spec, SDL_AUDIO_ALLOW_SAMPLES_CHANGE);
if (m_device_id == 0)
{
Log_ErrorFmt("SDL_OpenAudioDevice() failed: {}", SDL_GetError());
Error::SetStringFmt(error, "SDL_OpenAudioDevice() failed: {}", SDL_GetError());
return false;
}
Log_DevFmt("Requested {} frame buffer, got {} frame buffer", spec.samples, obtained_spec.samples);
BaseInitialize();
BaseInitialize(sample_readers[static_cast<size_t>(m_parameters.expansion_mode)]);
m_volume = 100;
m_paused = false;
SDL_PauseAudioDevice(m_device_id, 0);
@ -124,7 +145,7 @@ void SDLAudioStream::CloseDevice()
void SDLAudioStream::AudioCallback(void* userdata, uint8_t* stream, int len)
{
SDLAudioStream* const this_ptr = static_cast<SDLAudioStream*>(userdata);
const u32 num_frames = len / sizeof(SampleType) / this_ptr->m_channels;
const u32 num_frames = len / sizeof(SampleType) / this_ptr->m_output_channels;
this_ptr->ReadFrames(reinterpret_cast<SampleType*>(stream), num_frames);
this_ptr->ApplyVolume(reinterpret_cast<SampleType*>(stream), num_frames);