GPUDevice: Add support for Raster Ordered Views
This commit is contained in:
@ -481,7 +481,7 @@ bool OpenGLDevice::CheckFeatures(FeatureMask disabled_features)
|
||||
// So, blit from the shadow texture, like in the other renderers.
|
||||
m_features.texture_copy_to_self = !vendor_id_arm && !(disabled_features & FEATURE_MASK_TEXTURE_COPY_TO_SELF);
|
||||
|
||||
m_features.feedback_loops = m_features.framebuffer_fetch;
|
||||
m_features.feedback_loops = false;
|
||||
|
||||
m_features.geometry_shaders =
|
||||
!(disabled_features & FEATURE_MASK_GEOMETRY_SHADERS) && (GLAD_GL_VERSION_3_2 || GLAD_GL_ES_VERSION_3_2);
|
||||
|
||||
Reference in New Issue
Block a user