Qt: Add advanced settings

This commit is contained in:
Connor McLaughlin
2020-05-01 00:59:31 +10:00
parent a3792a74ed
commit 101e1bfd73
11 changed files with 272 additions and 6 deletions

View File

@ -1,4 +1,5 @@
#include "settingsdialog.h"
#include "advancedsettingswidget.h"
#include "audiosettingswidget.h"
#include "consolesettingswidget.h"
#include "gamelistsettingswidget.h"
@ -30,7 +31,9 @@ static constexpr std::array<const char*, static_cast<int>(SettingsDialog::Catego
"<strong>GPU Settings</strong><hr>These options control the simulation of the GPU in the console. Various "
"enhancements are available, mouse over each for additional information.",
"<strong>Audio Settings</strong><hr>These options control the audio output of the console. Mouse over an option for "
"additional information."}};
"additional information.",
"<strong>Advanced Settings</strong><hr>These options control logging and internal behavior of the emulator. Mouse "
"over an option for additional information."}};
SettingsDialog::SettingsDialog(QtHostInterface* host_interface, QWidget* parent /* = nullptr */)
: QDialog(parent), m_host_interface(host_interface)
@ -46,6 +49,7 @@ SettingsDialog::SettingsDialog(QtHostInterface* host_interface, QWidget* parent
m_port_settings = new PortSettingsWidget(host_interface, m_ui.settingsContainer);
m_gpu_settings = new GPUSettingsWidget(host_interface, m_ui.settingsContainer);
m_audio_settings = new AudioSettingsWidget(host_interface, m_ui.settingsContainer);
m_advanced_settings = new AdvancedSettingsWidget(host_interface, m_ui.settingsContainer, this);
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::GeneralSettings), m_general_settings);
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::ConsoleSettings), m_console_settings);
@ -54,6 +58,7 @@ SettingsDialog::SettingsDialog(QtHostInterface* host_interface, QWidget* parent
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::PortSettings), m_port_settings);
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::GPUSettings), m_gpu_settings);
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::AudioSettings), m_audio_settings);
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::AdvancedSettings), m_advanced_settings);
m_ui.settingsCategory->setCurrentRow(0);
m_ui.settingsContainer->setCurrentIndex(0);