PostProcessing: Add categories/combos/tooltips
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@ -51,6 +51,8 @@ struct ShaderOption
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std::string name;
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std::string ui_name;
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std::string dependent_option;
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std::string category;
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std::string tooltip;
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Type type;
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u32 vector_size;
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u32 buffer_size;
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@ -60,6 +62,7 @@ struct ShaderOption
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ValueVector max_value;
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ValueVector step_value;
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ValueVector value;
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std::vector<std::string> choice_options;
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static u32 ParseIntVector(const std::string_view& line, ValueVector* values);
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static u32 ParseFloatVector(const std::string_view& line, ValueVector* values);
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