GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks
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@ -1481,6 +1481,11 @@ void GPU::InvalidateCLUT()
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m_current_clut_is_8bit = false;
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}
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bool GPU::IsCLUTValid() const
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{
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return (m_current_clut_reg_bits != std::numeric_limits<decltype(m_current_clut_reg_bits)>::max());
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}
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void GPU::ClearDisplay()
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{
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ClearDisplayTexture();
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