Misc: Normalize code vs serial usage
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@ -684,7 +684,7 @@ bool CheatList::SaveToPCSXRFile(const char* filename)
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return (std::ferror(fp.get()) == 0);
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}
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bool CheatList::LoadFromPackage(const std::string& game_code)
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bool CheatList::LoadFromPackage(const std::string& serial)
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{
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const std::optional<std::string> db_string(Host::ReadResourceFileToString("chtdb.txt"));
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if (!db_string.has_value())
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@ -712,7 +712,7 @@ bool CheatList::LoadFromPackage(const std::string& game_code)
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if (start == end)
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continue;
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if (start[0] != ':' || std::strcmp(&start[1], game_code.c_str()) != 0)
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if (start[0] != ':' || std::strcmp(&start[1], serial.c_str()) != 0)
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continue;
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// game code match
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@ -788,11 +788,11 @@ bool CheatList::LoadFromPackage(const std::string& game_code)
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if (current_code.Valid())
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m_codes.push_back(std::move(current_code));
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Log_InfoPrintf("Loaded %zu codes from package for %s", m_codes.size(), game_code.c_str());
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Log_InfoPrintf("Loaded %zu codes from package for %s", m_codes.size(), serial.c_str());
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return !m_codes.empty();
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}
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Log_WarningPrintf("No codes found in package for %s", game_code.c_str());
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Log_WarningPrintf("No codes found in package for %s", serial.c_str());
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return false;
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}
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