Misc: Normalize code vs serial usage

This commit is contained in:
Connor McLaughlin
2022-10-05 18:29:08 +10:00
parent 4c3a5dd4d7
commit 10f98106dd
24 changed files with 165 additions and 162 deletions

View File

@ -13,7 +13,7 @@ struct SAVE_STATE_HEADER
enum : u32
{
MAX_TITLE_LENGTH = 128,
MAX_GAME_CODE_LENGTH = 32,
MAX_SERIAL_LENGTH = 32,
COMPRESSION_TYPE_NONE = 0,
COMPRESSION_TYPE_ZLIB = 1,
@ -23,7 +23,7 @@ struct SAVE_STATE_HEADER
u32 magic;
u32 version;
char title[MAX_TITLE_LENGTH];
char game_code[MAX_GAME_CODE_LENGTH];
char serial[MAX_SERIAL_LENGTH];
u32 media_filename_length;
u32 offset_to_media_filename;