Misc: Normalize code vs serial usage
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@ -294,7 +294,7 @@ struct Settings
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std::string GetSharedMemoryCardPath(u32 slot) const;
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/// Returns the default path to a memory card for a specific game.
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static std::string GetGameMemoryCardPath(const char* game_code, u32 slot);
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static std::string GetGameMemoryCardPath(const char* serial, u32 slot);
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static void CPUOverclockPercentToFraction(u32 percent, u32* numerator, u32* denominator);
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static u32 CPUOverclockFractionToPercent(u32 numerator, u32 denominator);
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