HostDisplay: Remove parameters which get pulled from config

No point duplicating them.
This commit is contained in:
Connor McLaughlin
2022-10-13 23:07:23 +10:00
parent 43e959bdc9
commit 11ba87059e
14 changed files with 42 additions and 74 deletions

View File

@ -142,8 +142,7 @@ void D3D12HostDisplay::SetVSync(bool enabled)
m_vsync = enabled;
}
bool D3D12HostDisplay::CreateRenderDevice(const WindowInfo& wi, std::string_view adapter_name, bool debug_device,
bool threaded_presentation)
bool D3D12HostDisplay::CreateRenderDevice(const WindowInfo& wi)
{
ComPtr<IDXGIFactory> temp_dxgi_factory;
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
@ -159,18 +158,18 @@ bool D3D12HostDisplay::CreateRenderDevice(const WindowInfo& wi, std::string_view
}
u32 adapter_index;
if (!adapter_name.empty())
if (!g_settings.gpu_adapter.empty())
{
AdapterAndModeList adapter_info(GetAdapterAndModeList(temp_dxgi_factory.Get()));
for (adapter_index = 0; adapter_index < static_cast<u32>(adapter_info.adapter_names.size()); adapter_index++)
{
if (adapter_name == adapter_info.adapter_names[adapter_index])
if (g_settings.gpu_adapter == adapter_info.adapter_names[adapter_index])
break;
}
if (adapter_index == static_cast<u32>(adapter_info.adapter_names.size()))
{
Log_WarningPrintf("Could not find adapter '%*s', using first (%s)", static_cast<int>(adapter_name.size()),
adapter_name.data(), adapter_info.adapter_names[0].c_str());
Log_WarningPrintf("Could not find adapter '%s', using first (%s)", g_settings.gpu_adapter.c_str(),
adapter_info.adapter_names[0].c_str());
adapter_index = 0;
}
}
@ -180,7 +179,7 @@ bool D3D12HostDisplay::CreateRenderDevice(const WindowInfo& wi, std::string_view
adapter_index = 0;
}
if (!D3D12::Context::Create(temp_dxgi_factory.Get(), adapter_index, debug_device))
if (!D3D12::Context::Create(temp_dxgi_factory.Get(), adapter_index, g_settings.gpu_use_debug_device))
return false;
if (FAILED(hr))
@ -214,8 +213,7 @@ bool D3D12HostDisplay::CreateRenderDevice(const WindowInfo& wi, std::string_view
return true;
}
bool D3D12HostDisplay::InitializeRenderDevice(std::string_view shader_cache_directory, bool debug_device,
bool threaded_presentation)
bool D3D12HostDisplay::InitializeRenderDevice()
{
if (!CreateResources())
return false;