Settings: Drop audio sync option
Not relevant since time stretching was added.
This commit is contained in:
@@ -20,7 +20,6 @@ AudioSettingsWidget::AudioSettingsWidget(SettingsDialog* dialog, QWidget* parent
|
||||
|
||||
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.audioBackend, "Audio", "Backend", &Settings::ParseAudioBackend,
|
||||
&Settings::GetAudioBackendName, Settings::DEFAULT_AUDIO_BACKEND);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.syncToOutput, "Audio", "Sync", true);
|
||||
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.stretchMode, "Audio", "StretchMode",
|
||||
&AudioStream::ParseStretchMode, &AudioStream::GetStretchModeName,
|
||||
Settings::DEFAULT_AUDIO_STRETCH_MODE);
|
||||
@@ -70,10 +69,6 @@ AudioSettingsWidget::AudioSettingsWidget(SettingsDialog* dialog, QWidget* parent
|
||||
"host. Smaller values reduce the output latency, but may cause hitches if the emulation "
|
||||
"speed is inconsistent. Note that the Cubeb backend uses smaller chunks regardless of "
|
||||
"this value, so using a low value here may not significantly change latency."));
|
||||
dialog->registerWidgetHelp(m_ui.syncToOutput, tr("Sync To Output"), tr("Checked"),
|
||||
tr("Throttles the emulation speed based on the audio backend pulling audio frames. This "
|
||||
"helps to remove noises or crackling if emulation is too fast. Sync will "
|
||||
"automatically be disabled if not running at 100% speed."));
|
||||
dialog->registerWidgetHelp(
|
||||
m_ui.startDumpingOnBoot, tr("Start Dumping On Boot"), tr("Unchecked"),
|
||||
tr("Start dumping audio to file as soon as the emulator is started. Mainly useful as a debug option."));
|
||||
|
||||
Reference in New Issue
Block a user