System: Fix sync to host refresh audio stretching
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@ -453,6 +453,7 @@ void SPU::CreateOutputStream()
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}
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s_audio_stream->SetOutputVolume(System::GetAudioOutputVolume());
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s_audio_stream->SetNominalRate(System::GetAudioNominalRate());
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s_audio_stream->SetPaused(System::IsPaused());
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}
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