GPU: Add D3D12 renderer
This commit is contained in:
@ -121,6 +121,20 @@ target_link_libraries(common PRIVATE glad stb Threads::Threads libchdr glslang v
|
||||
|
||||
if(WIN32)
|
||||
target_sources(common PRIVATE
|
||||
d3d12/context.cpp
|
||||
d3d12/context.h
|
||||
d3d12/descriptor_heap_manager.cpp
|
||||
d3d12/descriptor_heap_manager.h
|
||||
d3d12/shader_cache.cpp
|
||||
d3d12/shader_cache.h
|
||||
d3d12/staging_texture.cpp
|
||||
d3d12/staging_texture.h
|
||||
d3d12/stream_buffer.cpp
|
||||
d3d12/stream_buffer.h
|
||||
d3d12/texture.cpp
|
||||
d3d12/texture.h
|
||||
d3d12/util.cpp
|
||||
d3d12/util.h
|
||||
d3d11/shader_cache.cpp
|
||||
d3d11/shader_cache.h
|
||||
d3d11/shader_compiler.cpp
|
||||
|
||||
Reference in New Issue
Block a user