Qt: Add option to pause when controller is disconnected

This commit is contained in:
Stenzek
2024-05-14 15:52:43 +10:00
parent 2b31c08083
commit 18160a8e06
16 changed files with 129 additions and 85 deletions

View File

@@ -123,6 +123,7 @@ public Q_SLOTS:
private Q_SLOTS:
void reportError(const QString& title, const QString& message);
bool confirmMessage(const QString& title, const QString& message);
void onStatusMessage(const QString& message);
std::optional<WindowInfo> acquireRenderWindow(bool recreate_window, bool fullscreen, bool render_to_main,
bool surfaceless, bool use_main_window_pos);
@@ -139,8 +140,6 @@ private Q_SLOTS:
void onSystemResumed();
void onRunningGameChanged(const QString& filename, const QString& game_serial, const QString& game_title);
void onAchievementsLoginRequested(Achievements::LoginRequestReason reason);
void onAchievementsLoginSucceeded(const QString& display_name, quint32 points, quint32 sc_points,
quint32 unread_messages);
void onAchievementsChallengeModeChanged(bool enabled);
void onApplicationStateChanged(Qt::ApplicationState state);