GameList: Flush game list after re-scanning
Should hopefully fix random gamelist corruption.
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@@ -107,6 +107,7 @@ private:
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bool LoadEntriesFromCache(ByteStream* stream);
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bool OpenCacheForWriting();
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bool WriteEntryToCache(const GameListEntry* entry, ByteStream* stream);
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void FlushCacheFileStream();
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void CloseCacheFileStream();
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void DeleteCacheFile();
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