GameList: Merge multi-disc games
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38
src/duckstation-qt/selectdiscdialog.h
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38
src/duckstation-qt/selectdiscdialog.h
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// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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#include "common/timer.h"
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#include "common/types.h"
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#include "qtprogresscallback.h"
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#include "ui_selectdiscdialog.h"
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#include <QtWidgets/QDialog>
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#include <array>
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#include <memory>
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#include <string>
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class SelectDiscDialog final : public QDialog
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{
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Q_OBJECT
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public:
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SelectDiscDialog(const std::string& disc_set_name, QWidget* parent = nullptr);
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~SelectDiscDialog();
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ALWAYS_INLINE const std::string& getSelectedDiscPath() { return m_selected_path; }
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protected:
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void resizeEvent(QResizeEvent* ev);
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private Q_SLOTS:
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void onListItemActivated(const QTreeWidgetItem* item);
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void updateStartEnabled();
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void onSelectClicked();
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void onCancelClicked();
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private:
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void populateList(const std::string& disc_set_name);
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Ui::SelectDiscDialog m_ui;
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std::string m_selected_path;
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};
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