Qt: Clean and remove empty game settings

This commit is contained in:
Stenzek
2024-04-25 14:02:16 +10:00
parent d6ffdb0242
commit 1cdfca155d
23 changed files with 247 additions and 47 deletions

View File

@ -710,7 +710,7 @@ static void BindWidgetToBoolSetting(SettingsInterface* sif, WidgetType* widget,
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
QtHost::SaveGameSettings(sif, true);
g_emu_thread->reloadGameSettings();
});
}
@ -753,7 +753,7 @@ static void BindWidgetToIntSetting(SettingsInterface* sif, WidgetType* widget, s
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
QtHost::SaveGameSettings(sif, true);
g_emu_thread->reloadGameSettings();
});
}
@ -828,7 +828,7 @@ static inline void BindWidgetAndLabelToIntSetting(SettingsInterface* sif, Widget
}
}
sif->Save();
QtHost::SaveGameSettings(sif, true);
g_emu_thread->reloadGameSettings();
});
}
@ -876,7 +876,7 @@ static void BindWidgetToFloatSetting(SettingsInterface* sif, WidgetType* widget,
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
QtHost::SaveGameSettings(sif, true);
g_emu_thread->reloadGameSettings();
});
}
@ -917,7 +917,7 @@ static void BindWidgetToNormalizedSetting(SettingsInterface* sif, WidgetType* wi
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
QtHost::SaveGameSettings(sif, true);
g_emu_thread->reloadGameSettings();
});
}
@ -959,7 +959,7 @@ static void BindWidgetToStringSetting(SettingsInterface* sif, WidgetType* widget
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
QtHost::SaveGameSettings(sif, true);
g_emu_thread->reloadGameSettings();
});
}
@ -1024,7 +1024,7 @@ static void BindWidgetToEnumSetting(SettingsInterface* sif, WidgetType* widget,
sif->DeleteValue(section.c_str(), key.c_str());
}
sif->Save();
QtHost::SaveGameSettings(sif, true);
g_emu_thread->reloadGameSettings();
});
}
@ -1092,7 +1092,7 @@ static void BindWidgetToEnumSetting(SettingsInterface* sif, WidgetType* widget,
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
QtHost::SaveGameSettings(sif, true);
g_emu_thread->reloadGameSettings();
});
}
@ -1160,7 +1160,7 @@ static void BindWidgetToEnumSetting(SettingsInterface* sif, WidgetType* widget,
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
QtHost::SaveGameSettings(sif, true);
g_emu_thread->reloadGameSettings();
});
}