Qt: Clean and remove empty game settings

This commit is contained in:
Stenzek
2024-04-25 14:02:16 +10:00
parent d6ffdb0242
commit 1cdfca155d
23 changed files with 247 additions and 47 deletions

View File

@ -135,6 +135,11 @@ void INISettingsInterface::Clear()
m_ini.Reset();
}
bool INISettingsInterface::IsEmpty()
{
return (m_ini.GetKeyCount() == 0);
}
bool INISettingsInterface::GetIntValue(const char* section, const char* key, s32* value) const
{
const char* str_value = m_ini.GetValue(section, key);
@ -279,6 +284,29 @@ void INISettingsInterface::ClearSection(const char* section)
m_ini.SetValue(section, nullptr, nullptr);
}
void INISettingsInterface::RemoveSection(const char* section)
{
if (!m_ini.GetSection(section))
return;
m_dirty = true;
m_ini.Delete(section, nullptr);
}
void INISettingsInterface::RemoveEmptySections()
{
std::list<CSimpleIniA::Entry> entries;
m_ini.GetAllSections(entries);
for (const CSimpleIniA::Entry& entry : entries)
{
if (m_ini.GetSectionSize(entry.pItem) > 0)
continue;
m_dirty = true;
m_ini.Delete(entry.pItem, nullptr);
}
}
std::vector<std::string> INISettingsInterface::GetStringList(const char* section, const char* key) const
{
std::list<CSimpleIniA::Entry> entries;

View File

@ -22,6 +22,7 @@ public:
bool Save(Error* error = nullptr) override;
void Clear() override;
bool IsEmpty() override;
bool GetIntValue(const char* section, const char* key, s32* value) const override;
bool GetUIntValue(const char* section, const char* key, u32* value) const override;
@ -40,6 +41,8 @@ public:
bool ContainsValue(const char* section, const char* key) const override;
void DeleteValue(const char* section, const char* key) override;
void ClearSection(const char* section) override;
void RemoveSection(const char* section) override;
void RemoveEmptySections() override;
std::vector<std::string> GetStringList(const char* section, const char* key) const override;
void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) override;