GPU: Add VRAM read/write stats to GL renderer
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@ -35,9 +35,11 @@ protected:
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private:
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struct GLStats
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{
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u32 num_vram_read_texture_updates;
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u32 num_batches;
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u32 num_vertices;
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u32 num_vram_reads;
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u32 num_vram_writes;
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u32 num_vram_read_texture_updates;
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};
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void DrawRendererStatistics();
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