Frontend: Add controller settings
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@ -463,16 +463,16 @@ void System::UpdateControllers()
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m_pad->SetController(1, nullptr);
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const Settings& settings = m_host_interface->GetSettings();
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if (settings.controller_a_type != ControllerType::None)
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if (settings.controller_1_type != ControllerType::None)
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{
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std::unique_ptr<Controller> controller = Controller::Create(settings.controller_a_type);
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std::unique_ptr<Controller> controller = Controller::Create(settings.controller_1_type);
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if (controller)
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m_pad->SetController(0, std::move(controller));
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}
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if (settings.controller_b_type != ControllerType::None)
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if (settings.controller_2_type != ControllerType::None)
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{
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std::unique_ptr<Controller> controller = Controller::Create(settings.controller_b_type);
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std::unique_ptr<Controller> controller = Controller::Create(settings.controller_2_type);
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if (controller)
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m_pad->SetController(1, std::move(controller));
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}
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@ -484,16 +484,16 @@ void System::UpdateMemoryCards()
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m_pad->SetMemoryCard(1, nullptr);
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const Settings& settings = m_host_interface->GetSettings();
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if (!settings.memory_card_a_path.empty())
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if (!settings.memory_card_1_path.empty())
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{
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std::unique_ptr<MemoryCard> card = MemoryCard::Open(this, settings.memory_card_a_path);
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std::unique_ptr<MemoryCard> card = MemoryCard::Open(this, settings.memory_card_1_path);
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if (card)
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m_pad->SetMemoryCard(0, std::move(card));
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}
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if (!settings.memory_card_b_path.empty())
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if (!settings.memory_card_2_path.empty())
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{
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std::unique_ptr<MemoryCard> card = MemoryCard::Open(this, settings.memory_card_b_path);
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std::unique_ptr<MemoryCard> card = MemoryCard::Open(this, settings.memory_card_2_path);
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if (card)
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m_pad->SetMemoryCard(1, std::move(card));
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}
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