SDL: Use FrontendCommon D3D11 host display wrapper

This commit is contained in:
Connor McLaughlin
2020-06-20 03:33:37 +10:00
parent 6eb2079088
commit 1e26ded73c
10 changed files with 177 additions and 567 deletions

View File

@@ -18,11 +18,10 @@ target_link_libraries(duckstation-sdl PRIVATE core common imgui nativefiledialog
if(WIN32)
target_sources(duckstation-sdl PRIVATE
d3d11_host_display.cpp
d3d11_host_display.h
sdl_d3d11_host_display.cpp
sdl_d3d11_host_display.h
duckstation-sdl.manifest
)
target_link_libraries(duckstation-sdl PRIVATE d3d11.lib dxgi.lib ${SDL2MAIN_LIBRARIES})
# We want a Windows subsystem application not console.
set_target_properties(duckstation-sdl PROPERTIES