SDL: Use FrontendCommon D3D11 host display wrapper
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@@ -18,11 +18,10 @@ target_link_libraries(duckstation-sdl PRIVATE core common imgui nativefiledialog
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if(WIN32)
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target_sources(duckstation-sdl PRIVATE
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d3d11_host_display.cpp
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d3d11_host_display.h
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sdl_d3d11_host_display.cpp
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sdl_d3d11_host_display.h
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duckstation-sdl.manifest
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)
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target_link_libraries(duckstation-sdl PRIVATE d3d11.lib dxgi.lib ${SDL2MAIN_LIBRARIES})
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# We want a Windows subsystem application not console.
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set_target_properties(duckstation-sdl PROPERTIES
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