System: PSF (Portable Sound Format) loading support
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47
src/core/psf_loader.h
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47
src/core/psf_loader.h
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#pragma once
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#include "types.h"
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#include <map>
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#include <optional>
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#include <string>
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#include <string_view>
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#include <vector>
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namespace PSFLoader {
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#pragma pack(push, 1)
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struct PSFHeader
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{
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u8 id[3];
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u8 version;
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u32 reserved_area_size;
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u32 compressed_program_size;
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u32 program_crc32;
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};
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#pragma pack(pop)
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class File
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{
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public:
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using TagMap = std::map<std::string, std::string>;
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using ProgramData = std::vector<u8>;
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ALWAYS_INLINE const ProgramData& GetProgramData() const { return m_program_data; }
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ALWAYS_INLINE const TagMap& GetTagMap() const { return m_tags; }
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std::string GetTagString(const char* tag_name, const char* default_value) const;
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int GetTagInt(const char* tag_name, int default_value) const;
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float GetTagFloat(const char* tag_name, float default_value) const;
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bool Load(const char* path);
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private:
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enum : u32
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{
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MAX_PROGRAM_SIZE = 2 * 1024 * 1024
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};
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ProgramData m_program_data;
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TagMap m_tags;
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};
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} // namespace PSFLoader
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