Qt: Mark individual setting help as translatable
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@ -31,24 +31,27 @@ AudioSettingsWidget::AudioSettingsWidget(QtHostInterface* host_interface, QWidge
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updateVolumeLabel();
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dialog->registerWidgetHelp(
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m_ui.audioBackend, "Audio Backend", "Cubeb",
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"The audio backend determines how frames produced by the emulator are submitted to the host. Cubeb provides the "
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"lowest latency, if you encounter issues, try the SDL backend. The null backend disables all host audio output.");
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dialog->registerWidgetHelp(m_ui.bufferSize, "Buffer Size", "2048",
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"The buffer size determines the size of the chunks of audio which will be pulled by the "
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"host. Smaller values reduce the output latency, but may cause hitches if the emulation "
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"speed is inconsistent. Note that the Cubeb backend uses smaller chunks regardless of "
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"this value, so using a low value here may not significantly change latency.");
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dialog->registerWidgetHelp(m_ui.syncToOutput, "Sync To Output", "Checked",
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"Throttles the emulation speed based on the audio backend pulling audio frames. Sync will "
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"automatically be disabled if not running at 100% speed.");
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m_ui.audioBackend, tr("Audio Backend"), QStringLiteral("Cubeb"),
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tr("The audio backend determines how frames produced by the emulator are submitted to the host. Cubeb provides the "
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"lowest latency, if you encounter issues, try the SDL backend. The null backend disables all host audio "
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"output."));
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dialog->registerWidgetHelp(
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m_ui.startDumpingOnBoot, "Start Dumping On Boot", "Unchecked",
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"Start dumping audio to file as soon as the emulator is started. Mainly useful as a debug option.");
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dialog->registerWidgetHelp(m_ui.volume, "Volume", "100",
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"Controls the volume of the audio played on the host. Values are in percentage.");
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dialog->registerWidgetHelp(m_ui.muted, "Mute", "Unchecked",
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"Prevents the emulator from producing any audible sound.");
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m_ui.bufferSize, tr("Buffer Size"), QStringLiteral("2048"),
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tr("The buffer size determines the size of the chunks of audio which will be pulled by the "
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"host. Smaller values reduce the output latency, but may cause hitches if the emulation "
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"speed is inconsistent. Note that the Cubeb backend uses smaller chunks regardless of "
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"this value, so using a low value here may not significantly change latency."));
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dialog->registerWidgetHelp(
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m_ui.syncToOutput, "Sync To Output", tr("Checked"),
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tr("Throttles the emulation speed based on the audio backend pulling audio frames. Sync will "
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"automatically be disabled if not running at 100% speed."));
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dialog->registerWidgetHelp(
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m_ui.startDumpingOnBoot, "Start Dumping On Boot", tr("Unchecked"),
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tr("Start dumping audio to file as soon as the emulator is started. Mainly useful as a debug option."));
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dialog->registerWidgetHelp(m_ui.volume, tr("Volume"), "100",
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tr("Controls the volume of the audio played on the host. Values are in percentage."));
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dialog->registerWidgetHelp(m_ui.muted, tr("Mute"), tr("Unchecked"),
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tr("Prevents the emulator from producing any audible sound."));
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}
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AudioSettingsWidget::~AudioSettingsWidget() = default;
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