libretro: Fix display rendering in D3D11/OpenGL
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@@ -13,6 +13,8 @@ public:
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static bool SetCoreOptions();
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static bool HasCoreVariablesChanged();
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ALWAYS_INLINE u32 GetResolutionScale() const { return m_settings.gpu_resolution_scale; }
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bool Initialize() override;
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void Shutdown() override;
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