System: Fix turbo getting dropped on renderer switch
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@@ -759,6 +759,8 @@ bool System::RecreateGPU(GPURenderer renderer, bool force_recreate_display, bool
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g_gpu->ResetGraphicsAPIState();
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g_gpu->ResetGraphicsAPIState();
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}
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}
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// fix up vsync etc
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UpdateSpeedLimiterState();
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return true;
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return true;
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}
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}
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